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Particle Flow: Making particles follow a path

Hi In this tutorial I describe, how to forced particles, to fly along a designated path. In our guide I use Helix shape as a path.   At the beginning create a path, along which the particles will...

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Reflections on glossy objects using HDR maps

Hello. In this tutorial I explain how to get reflections on glossy objects, using HDR maps. I use Teapot as our test object.   First we create a teapot, which will be our main test object.   And this...

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